Every Naraka: Bladepoint Ultimate, Ranked From Least To Most Powerful

Like any good hero-based competitive multiplayer experience, Naraka: Bladepoint gives each hero a distinct ultimate to match their playstyle and personality. However, the degree of usefulness and power between each ultimate in Naraka: Bladepoint is quite steep at times, which leaves some of them being left by the wayside.

Naraka: Bladepoint currently has a roster of seven playable heroes. While most players will begin their Naraka journey by picking someone they resonate with, those choices will begin to change as they start sifting through the roster. Keeping in line with battle royale competitors like Apex Legends, the pick rate for each hero will likely be heavily influenced by what skills and ultimates they offer to the fight. 

Related: The Best Melee Weapons in Naraka: Bladepoint

Since Naraka's main battle royale mode can be played as either in trios or solo, the best ultimates are ones that can synergize with a team and keep players alive on their own. Sadly, some ultimates aren't useful for either category as is the case with the weakest ultimate on this list. With all that in mind, here are the seven ultimates in Naraka: Bladepoint ranked from least to most powerful.

Twilight Crimson marks nearby enemies who can't use their ultimates or abilities while marked. This lasts for five seconds, during which enemy heroes can play quickly and attack while Viper Ning cannot. At the end of the marking period, it stuns the marked enemies for 2 seconds, which is far too short to effectively capitalize on. When playing solo, Viper Ning will likely die before she can stun anyone as her ultimate in Naraka: Bladepoint leaves her completely open to attack.

Blackout provides Tarka Ji with considerable buffs to his attack, speed, and agility while also blocking explosive projectiles and debuffing enemies. Those debuffs don't really do too much, though, and explosive projectiles aren't very common. Additionally, the length of this ultimate in Naraka: Bladepoint is determined by how much rage Tarka Ji has and, as reddit user PlayerIGN points out, it's a bit unclear as to what Tarka Ji's rage actually is or how to control it.

Unseen Wings lasts 25 seconds and makes Matari near invisible while standing still and a faint outline when moving, while simultaneously recharging her teleporting ability, Silent Shutter. This can be effective in a trio scenario, as she can easily stay undetectable during the chaos of fighting, but when playing solo, her outline can be seen without much issue. So, unless she stands completely still, it's not the most effective Naraka: Bladepoint ultimate.

Related: Naraka: Bladepoint Isn't As Easy As You Think

With the right conditions in Naraka: Bladepoint, Titan's Guard can be incredibly powerful. It turns Tianhai into a large Varja that can grab enemies with each of its four arms and slam them to the ground for high damage. This is a useful crowd control ability when in trios and helps finish off weak enemies when solo. Unfortunately, this requires Tianhai to be in a large open area to activate, and has glowing weak points for Naraka players with ranged weapons to aim at. If used at the wrong time, Naraka: Bladepoint's Titan's Guard ultimate makes Tianhai a huge, slow-moving target.

Sacred Circle is essential for Naraka: Bladepoint teams and will keep solo players alive in sticky situations. This ultimate casts a healing circle that, while stationary, heals quickly and removes debuffs. It also buffs her healing ability, which lets her cast an umbrella towards a teammate and teleport to heal them or send the umbrella somewhere in the distance and teleport to escape.

Zephyr Prison casts a wind barrier with a huge area of effect that knocks back enemies and slows them down within the barrier. To those outside, it blocks all projectiles. As a team, this essentially makes enemies fish in a windy barrel, and, when playing Naraka: Bladepoint solo, is a great way to deal high damage and escape.

Ominous Blade is a powerful DPS attack. Yoto Hime throws her sword, which briefly hovers before she teleports to it and delivers a powerful strike. This combo repeats 3 times for a total of 6 attacks that deal wide and focused damage. Even better, the damage dealt is increased depending on how many cairns (defeated enemy remains) are within range of her ultimate, which can result in wiping out an entire trio on her own. This easily makes her ultimate the most powerful for trio and solo use in Naraka: Bladepoint.

Next: Naraka: Bladepoint Angers Players With Unannounced Bot Matches



from ScreenRant - Feed https://ift.tt/3gm4Bup

Post a Comment

0 Comments