Why GTA 6's Map Evolving Like Fortnite Is A Good Idea

Rumors have been flying about Grand Theft Auto 6 for some time, even though Rockstar has yet to announce the game, much less show it off or set a release date. One of the latest rumors suggests that the game will have an evolving map similar to Fortnite or PUBG - that is, it would gain new buildings and landmarks over time. While Rockstar could take things in the wrong direction, if handled smoothly, it could be immensely beneficial.

GTA 6's base setting is commonly expected to be Vice City, probably as much through process of elimination as actual rumors - the series has already been to Liberty City and Los Santos multiple times, and GTA Vice City remains a fan favorite. The setting is further rumored to be in the modern day, sacrificing a fetishized Miami Vice-style 1980s for something that could satirize modern America. Building this out would probably take time - indeed, GTA 6 is currently rumored to be launching as late as 2025.

Related: Why GTA 6 Wasn't Shown At E3 2021

An evolving GTA 6 map would solve a problem with GTA 5's single-player mode: replay value. The latter hasn't changed since it first shipped in 2013. Los Santos may be a sandbox with a lot of side activities, but some are more exciting than others, and they can only sustain a person for so long. Anyone who bought the game back in 2013 probably exhausted it in 2014 if they didn't want to hop into GTA Online, which is a very different experience. An expandable map in GTA 6 would naturally enable new stories and activities for both single- and multiplayer, similar to the Diamond Casino currently seen only in Online, or expansions for GTA 4 like The Lost and Damned.

Coincidentally, an evolving city is also more realistic. If it's a thriving place like Miami, Austin, or New York City, a city will both expand outwardly and remake itself under forces like gentrification and shifting demographics, in addition to simply making space for new residents or creating infrastructure that caters to ongoing needs. In that sense GTA 6 could actually feel more "alive," swapping out dull or problematic buildings for ones players would actually engage with.

The greatest risk is that Rockstar could be tempted to treat both single-player and multiplayer in Grand Theft Auto 6 as a cash cow, adding to the map not because it has great ideas, but because it wants to sell a never-ending stream of DLC. That could potentially kill any sense of player attachment or familiarity. Assuming Rockstar is aware of the threat and tried to strike a balance, though, there would likely be far more positives than negatives in a new, dynamic Vice City - or any city Rockstar might take players next.

Next: GTA 6: What Vice City Characters Are Still Alive (& Could Return)



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