New details for Godfall, the Gearbox-published PlayStation 5 launch title, reveal inspiration and similarities to the Destiny and Dark Souls franchises. Announced at The Game Awards 2019, Godfall is the first new IP for the PS5, developed by indie studio Counterplay Games. Counterplay described Godfall as a third-person fantasy RPG "looter-slasher," with emphasis on melee combat. The game can be played solo or in groups up to three players. Along with the PlayStation 5, Godfall was also confirmed for PC, possibly as an Epic Games Store exclusive.
Comparisons to Destiny and Dark Souls were instantly made following its reveal at The Game Awards. Destiny, the new franchise from Halo's Bungie, has been the defining juggernaut in loot-based multiplayer shooters and maintains a dedicated player base who remain hooked on its rewarding endgame and a constant stream of expansions and updates. Meanwhile, From Software's Dark Souls is one of the most influential games of the past decade. The game's precise melee combat, memorable bosses, and signature difficulty spawned a sub-genre of "Souls-likes," which can tide over fans of the series until From Software's Elden Ring releases.
Via PSU's new details about Godfall further suggest a marriage between Dark Souls combat and Destiny loot, along with other influences such as Monster Hunter: World. Co-operative loot-hunting shouldn't come as a surprise. In essence, many developers on Godfall worked on Bungie's blockbuster franchise, and publisher Gearbox developed another pillar in the loot-based shooter genre, Borderlands. The game's bosses, a cornerstone of Dark Souls and its subsequent successors, have been designed to counter attacks from multiple enemies, which also sounds similar to the titular beasts of Monster Hunter that require teamwork and co-operation to bring down. Details about Godfall's next-gen graphics were also revealed, boasting ray-tracing support and diminished loading times, as well as 3D audio to round out the immersive experience.
Godfall has been confirmed as a "launch window" release for the PlayStation 5 and PC, expected to be later this year. Since the announcement trailer, a few seconds of combat was leaked to Reddit ahead of other officially released details, such as its armor-based class system and inspirations from literature. Godfall is one of the few games announced explicitly for the PS5, along with cosmic horror shooter Quantum Error.
Concerns over the current COVID-19 pandemic delaying the release of the consoles were cooled by GameStop's CEO, who confirmed the planned Holiday 2020 launch. The PlayStation 5's new SSD is expected to substantially lower loading times and reduce install sizes, so Godfall's claims of a giant fantasy world rendered in seconds have some credence to them.
With so many questions still left unanswered regarding the PS5, from release date to look to price--although pre-order points to it being cheaper than expected--eager fans will cherish a peek at what a next-gen game looks like, albeit one from a smaller studio with no proven track record. A combination of Destiny's addicting loot hunt with the renowned combat and boss battles of Dark Souls, all presented in a new high fantasy world to explore, should add up to make Godfall an enticing launch-day release whenever the PS5 finally hits stores.
Source: PSU
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